A collection of webGL content examples in the wild

Earlier this year I spoke at Mozcon. My topic, building your own interactive content and the importance of understanding how things on the web are built.

At Builtvisible, we’re constantly evolving our in-house content development capabilities. We learn through sharing amazing examples with each other. Our policy is to always attempt to break down how something might have been constructed, or at the very least show an immense amount of respect to those that created the work in the first place. Some of the things we see on the web are amazing – they deserve so much respect for the talent and the skills that surface the content.

What’s webGL?

WebGL is a JavaScript API for rendering interactive 3D graphics and 2D graphics within any compatible web browser without the use of plug-ins. WebGL is integrated completely into all the web standards of the browser allowing GPU accelerated usage of physics and image processing and effects as part of the web page.

Generally speaking, it was the Chrome team that got the support there first, although IE11, Safari on iOS all support it too. On mobile, FF, Safari, Chrome and Opera all have partial support. IE10 and below, and the stock android browser offer no support for WebGL. I think I mentioned that it works best in Chrome at Mozcon, which was interpreted as “this doesn’t work in anything else”. Oops.

I thought I’d show you a quick sample of some of the things we’ve seen built in webGL that I think are amazing.

HelloRun (Via Helloenjoy)

Beautiful and very addictive game with great music. It’s even better with Leap Motion (get one – so much fun!).


See it here: https://hellorun.helloenjoy.com/

A Journey Through Middle Earth – The Hobbit (Via Chrome Experiments)

Incredible, official movie web content for The Hobbit. Immerse yourself in the story by navigating a map of Middle Earth. Uses narration and movie music just to make the experience slightly tinglier!


City Flight (Via Octavector)

An array of cubes, randomly scaled along the Y axis and placed in a city-like grid fashion. The camera moves forward over the city – there’s so much potential in this concept for architectural or historic architecture style maps:


See it here: https://codepen.io/Octavector/pen/xhwlG

Globe (Via Chrome Experiments)

A “simple” global data visualisation of the Earth’s population growth over a set range of dates. I couldn’t help but think that the Norse IpViking Visualisation would look amazing on a 3D webGL rendered globe.


See it here: https://globe.chromeexperiments.com/

Hello Racer (Via Helloenjoy)

Everyone knows how much I love F1 racing, so when a member of the team sent this in my direction, I was truly excited. Drive an F1 car in a web browser!


See it here:https://helloracer.com/webgl/

Plasmatic Isosurface (Via Justin Windle)

Plasmatic Isosurface. I just think it’s really pretty. As Justin succinctly explains, it’s a webGL / GLSL plasma simulation running on the GPU.

That’s the very cool thing about webGL – it actually runs on the much more inclined to paint-pretty-pictures graphics processor we all have in our computers. Very cool.


See it here: https://soulwire.co.uk/experiments/plasmatic-isosurface/

Planeto Web

The solar system, in your browser. Really. Planeto Web is an actual simulation of the solar system running at an accelerated pace. It’s nice just to leave the browser window running the simulation. I’m currently looking at Jupiter’s orbit in the year 2292.


See it here: https://planetoweb.net/app/

There’s a lot more of this happening including: interesting examples that I ran out of time to include. As webGL surfaces as a technology web developers can really make us of for marketing content I’d expect to see even more. I love it – if you see anything you’d love to share, leave a comment.

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